This is the page that describes the world from the perspective of the characters. There are some mentions of how it really is in the text below but in general these are the truths that the characters accept.
How do you end up in there?
You don’t know. That is the main point.
No one who ends up inside the Facility remembers exactly how they ended up in there. They have fuzzy memories of their life outside and none of their disappearance. Some characters have more memories than others, but for everyone, it is as if everything they’ve experienced before was a dream and this is real.
New individuals are introduced regularly, at the same rate as people leave. The number is always 40.
These are all important facts for the characters inside the Facility. Everyone who has been in there for some time either believes them, or conforms to them out of fear or other motivations. It is important for the larp to work that this is the majority culture.
- The characters call themselves the Subjects. A person is also a Subject.
- Everyone has a name, but more importantly, a number between 1–40 that is used to track their rating on the wall.
- The people who are not part of the Subjects are called Overseers and are seen as holy messengers.
- The area inside the black box is called the Facility or the World.
- The place where the Overseers are, is called Heaven.
- The world outside is not forbidden to reference, but it should be talked about as if it was a dream that prepared the Subjects for this world.
- The Overseers must be respected and obeyed.
- The Subjects who openly question or disrespect the Overseers will cause the downfall of themselves as well as those they associate with.
- The Rating is the measure of your worth as a person, it is the sum of all your virtues and sins. It goes between -10 and 100. No one has more than 70 in the current situation.
- To be taken out is to die. Those who die, never return.
- Every 72 hours there is a Culling. Anyone at 0 rating or below will be taken away to die.
- When you reach 0 rating, you immediately drop down to -10, so you have a long way up to earn your survival.
- Rating is rewarded for obedience, acceptance of the world and of the tasks at hand, and doing what the Overseers want you to do in the different tests. Not always how well you perform, but always how well you obey and how hard you try to do the right thing. Rating is also rewarded for having sexual or romantic relations with someone of higher rating.
- Rating is deducted by disobeying the rules of the community or the instructions of the Overseers, as well as in various tests and rating rituals. It is also deducted by having sexual or romantic relations with someone of much lower rating. It is heavily deducted if someone else reports on you – the more people that report on you, the more your rating drops. If you confess your own crimes or doubts, you receive a much smaller deduction.
The world inside
Apart from these rules above, the world has many strange rituals, habits and ways of life. These will be practiced and rehearsed during the Workshops, as well as developed by you as players during the workshop so that everyone knows them well.
There are some tents and areas of privacy, gifts from the Overseers to allow the Subjects a place where they can be alone with their doubts and their sins. However, the Subjects are still expected to report on the things that go on there. It is one of the many tests, a test of faith and loyalty.
Aesthetics & Clothes
Everyone inside is dressed in white, beige or light grey colors. The clothes are often a mix of gender expressions from the outside world, and the Subjects enter wearing one set, and carrying another. Sometimes, there is an opportunity to get clothes washed. Most often, the Overseers only gather underwear, but sometimes they allow the washing of all the clothes. This can also be given as a reward to those of high rating. This means that the clothes tend to be cleaner the higher up in the rating you are.
But, what about pregnancies?
No one gets pregnant inside the Facility. Contraceptives are given out to everyone involved through substances in the food.
There are very few. If someone does get sick, they pray to the overseers and they will be treated through substances in their food or through pills delivered to them during mealtimes. If something serious happens, the overseers will fetch the person in the next Culling. If they haven’t reached Rating 0, they will (almost) always be returned on one of the subsequent Cullings, alive and well and without any memories of the time in between. If someone disappears, it is assumed they displeased the overseers somehow.